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Glfw window content scale

WebThe GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a window by the content scale of the monitor it is placed, on platforms like Windows where this is necessary. This takes effect both on creation and when the window is moved between monitors. It is related to but different from GLFW_COCOA_RETINA_FRAMEBUFFER. WebDec 29, 2015 · Provide a way to get absolute coordinates for displays within vitual desktop space #921 Closed adambrown mentioned this issue on Dec 21, 2016 Make screen coordinate baseline relative to 100% scale factor instead of whatever scaling factor primary monitor is #919 Closed adambrown mentioned this issue on Dec 21, 2016

GLFWwindowcontentscalefun in glfw_bindgen - Rust

WebThe minimum and maximum size of the content area of a windowed mode window can be enforced with glfwSetWindowSizeLimits. The user may resize the window to any size … This guide takes you through writing a simple application using GLFW 3. The … WebMar 21, 2024 · As far as I can see, the recommended way to handle host window (Linux/Windows's windows) resizing is to use ImGui::GetIO ().FontGlobalScale and ImGui::GetStyle ().ScaleAllSizes (). The problem … can bearded dragons eat potatoes https://darkriverstudios.com

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WebA tag already exists with the provided branch name. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. WebDec 28, 2024 · Уроки по OpenGL/C++. Contribute to Ravesli/OpenGL development by creating an account on GitHub. WebWhen called with a block, sets a callback to be invoked when the window's content scale is changed. fishing charters ninilchik alaska

GitHub - glfw/glfw: A multi-platform library for OpenGL, OpenGL …

Category:GitHub - glfw/glfw: A multi-platform library for OpenGL, OpenGL …

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Glfw window content scale

GLFW: Release notes

WebGLFW now supports querying the window and monitor content scale, i.e. the ratio between the current DPI and the platform's default DPI, with glfwGetWindowContentScale and glfwGetMonitorContentScale. Changes of the content scale of a window can be received with the window content scale callback, set with glfwSetWindowContentScaleCallback. WebAdded GLFW_CURSOR_CAPTURED cursor mode to confine the cursor to the window content area (#58) Added GLFW_POSITION_X and GLFW_POSITION_Y window hints for initial position ... [Wayland] Bugfix: A window content scale event would be emitted every time the window resized [Wayland] Bugfix: If glfwInit failed it would close stdin [Wayland] …

Glfw window content scale

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WebNov 26, 2024 · The documentation for GLFW_SCALE_TO_MONITOR states: GLFW_SCALE_TO_MONITOR specified whether the window content area should be … WebglfwSetWindowMonitor ( GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate) Sets the mode, monitor, video mode and placement …

WebMar 19, 2015 · Because you are not constraining the window resize to a particular aspect ratio, you need to pick one of the two dimensions (height, here) to drive the viewport reshape and calculate an adjusted width based on that height and the desired aspect ratio. See adjusted glViewport call above. Also, gluOrtho2D is your camera, essentially. WebThe GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a window by the content scale of the monitor it is placed, on platforms like Windows and X11 …

WebOct 10, 2024 · My content scale on Linux / KDE desktop is set to 1.0, however, using GLFW3, my application gets reported 0.72, and that makes my font sizes on my apps …

WebAug 10, 2014 · You need to use glfwGetFramebufferSize to get the actual size of the window in pixels on displays that use window coordinates that don't match pixels. Then pass those values to glViewport. Share Improve this answer Follow answered Aug 11, 2014 at 4:02 CynicismRising 940 4 5 Add a comment Your Answer Post Your Answer

WebJul 22, 2024 · [Wayland] Bugfix: glfwSetWindowSizewould resize a full screen window [Wayland] Bugfix: A window content scale event would be emitted every time the window resized [Wayland] Bugfix: If glfwInitfailed it would close stdin [Wayland] Bugfix: Manual resizing with fallback decorations behaved erratically (#1991,#2115,#2127) fishing charters okaloosa islandWebGLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc. GLFW natively supports Windows, macOS and Linux and other Unix-like systems. fishing charters north captiva islandWebimgui - A fork of DearImGui which has a CMake and a premake build file. DearImGui is a cross-platform, renderer-agnositc, light-weight GUI framework. can bearded dragons eat prickly pear fruitWeb2 days ago · The game's graphics are stored in a giant list 1,000-10,000 vertices long (a batch) and then that batch is rendered. I have a (addSprite) method which adds the vertices to the ever-growing list/array. public class BatchRenderer { private int VBO, IBO; private float [] vertices = new float [1024]; private int [] indices = new int [1024]; private ... can bearded dragons eat radish greensWebJun 29, 2015 · glfw / glfw Public Notifications Fork 4.2k Star 10.4k Code 460 Pull requests Actions Projects 2 Wiki Insights Make screen coordinate baseline relative to 100% scale factor instead of whatever scaling factor primary monitor is #919 Closed adambrown opened this issue on Dec 18, 2016 · 10 comments adambrown commented on Dec 18, … can bearded dragons eat raw broccoliWebAPI documentation for the Rust `GLFWwindowcontentscalefun` type in crate `glfw`. fishing charters north shore hawaiiWebMar 1, 2024 · It looks like you're only retrieving the framebuffer size at the start of the program. The framebuffer size will change when the window moves to a monitor with a … fishing charters oak island